2/11/07
One of the reasons why I do not buy the whole concept of religion is the fact that there's this belief that somehow, somewhere there will be payback for any wrongs performed in life.

You know, "karma" and "hell".

First and foremost the worst aspect of religion, especially among Christians, is the idea that simply accepting Christ is enough for absolution and admittance to their good afterlife regardless of their deeds and works on Earth. Those who have consistently performed good deeds and promulgated the common good are condemned to an afterlife of punishment because they didn't flatter their god or their god's supposed offspring/prophet.

Most people of faith are content to believe that people like Adolf Hitler and Charles Manson are doomed to perdition because of their imaginary friend. It's important to mete out justice in the real world rather than some presumed afterlife.

 

Too tired to complete this.

INSIDE THE GAME MASTER'S STUDIO
On Friday night the game could've ended when Jaybird and Cassius went outside for a smoke. All I needed to do was take maribou aside and explain the outcome of one of her in-game actions. Yet once they returned I persisted and marched onto the next night where maribou fed and Cassius sought out his younger sister.

I could've stopped the game but I didn't want to. First the game night seemed to be pretty packed with the discovery of the death of the Toreador Eddie, the Gangrel primogen Cap'n Dan getting loose, an unexpected phone call to Jaybird's character, Cassius stealing a car, maribou's character having a strange dream and finally Cassius going to seek out his younger sister. At the end of the night's gaming I was afraid that there was too much and it became unrealistic.

Also there's the whole waiting two weeks for the next game. As game master I get all excited and worked up wanting to run various plotlines and threads to see where the players take them. Of course the next week is made up of anxiety, wondering if I can follow up with the collaborative storyline and make it believable by the players. By the time I actually have a plot or story the wait becomes even more grueling because I want to do it now but the rule stands that the game is biweekly or it happens twice in a row with a two week waiting period between games.

daffy-nitions
Boo-tique: A gift shop in a graveyard.
In Yer Dreams
It was Sunday morning somewhere in the great state of Colorado. I was staked out in a car outside a church talking with my partner. We were both talking about the behavior of really religious kids. Either they wanted to go to church or they stayed home because they wanted to watch a Japanese cartoon called Naruto. The greater the extent of their religious brainwashing, the more they were torn between God and watching the cartoon.

I needed to go to the supermarket for something so I grabbed my jug of orange juice and waddled down to the store. I picked up a few small things and waited in the checkout line. Now I had always brought in outside food while I've gone food shopping before in my dreams plus the checkout person knew me. This time she looked at me then at my jug and said there might be a problem. Apparently Safeway was going to charge me for food that I brought in with me.

The last thing I remember was being forced to drink something that tasted like lime. Lime is one of the most disgusting flavors.

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